1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
use super::{
    progress::use_as_status_progress_bar,
    request::{Id, RequestStatus, Response},
    Monitor, RequestFailure,
};
use indicatif::ProgressBar;
use std::time::Duration;
use std::{
    sync::{
        mpsc::{self, Sender, TryRecvError},
        Arc, RwLock,
    },
    thread::{self, JoinHandle},
};

const SHUTDOWN_PERIOD_INTERVAL: Duration = Duration::from_secs(1);

#[derive(Debug)]
pub struct StatusUpdaterThread {
    stop_signal: Sender<()>,
    handle: JoinHandle<()>,
}

#[derive(Debug, Clone)]
pub struct Status {
    duration: Duration,
    response_status: RequestStatus,
    id: Id,
}

impl Status {
    pub fn is_pending(&self) -> bool {
        match self.response_status {
            RequestStatus::Failed { .. } | RequestStatus::Success => false,
            RequestStatus::Pending => true,
        }
    }

    pub fn id(&self) -> &Id {
        &self.id
    }

    pub fn status(&self) -> &RequestStatus {
        &self.response_status
    }

    pub fn duration(&self) -> &Duration {
        &self.duration
    }

    pub fn new_success(duration: Duration, id: Id) -> Self {
        Self {
            duration,
            response_status: RequestStatus::Success,
            id,
        }
    }

    pub fn new_pending(duration: Duration, id: Id) -> Self {
        Self {
            duration,
            response_status: RequestStatus::Pending,
            id,
        }
    }

    pub fn new_failure(duration: Duration, id: Id, messsage: String) -> Self {
        Self {
            duration,
            response_status: RequestStatus::Failed { message: messsage },
            id,
        }
    }
}
#[allow(clippy::from_over_into)]
impl Into<RequestStatus> for Status {
    fn into(self) -> RequestStatus {
        self.status().clone()
    }
}

impl Status {
    pub fn failure(&self) -> Option<RequestFailure> {
        match self.status() {
            RequestStatus::Pending | RequestStatus::Success => None,
            RequestStatus::Failed { message } => {
                Some(RequestFailure::Rejected(message.to_string()))
            }
        }
    }
}

pub trait RequestStatusProvider {
    fn get_statuses(&self, ids: &[Id]) -> Vec<Status>;
}

/// Returns a person with the name given them
///
/// # Arguments
///
/// * `responses_clone` - input response collection
/// * `limit` - Optional parameter which defined limit of statuses in single fetch. This can solve some issues
///             for example: uri is too long etc.
/// * `request_status_provider` - trait implementation which is capable to provide information about statuses
///
fn update_statuses(
    responses_clone: &Arc<RwLock<Vec<Response>>>,
    fetch_limit: Option<usize>,
    request_status_provider: &(impl RequestStatusProvider + Send),
) -> Vec<Status> {
    let mut responses = responses_clone.write().unwrap();
    let ids: Vec<Id> = {
        let iter = responses
            .iter()
            .filter(|x| x.is_pending())
            .map(|resp| resp.id().as_ref().unwrap().clone());

        if let Some(fetch_limit) = fetch_limit {
            iter.take(fetch_limit).collect()
        } else {
            iter.collect()
        }
    };

    let statuses = request_status_provider.get_statuses(&ids);
    for status in statuses.iter() {
        for response in responses.iter_mut() {
            if response.has_id(status.id()) && !status.is_pending() {
                response.update_status(status.clone());
            }
        }
    }
    statuses
}

impl StatusUpdaterThread {
    pub fn spawn<S>(
        responses: &Arc<RwLock<Vec<Response>>>,
        request_status_provider: S,
        monitor: Monitor,
        fetch_limit: Option<usize>,
        title: &str,
        mut shutdown_grace_period: Duration,
        pace: Duration,
    ) -> Self
    where
        S: RequestStatusProvider + Send + 'static,
    {
        let (tx, rx) = mpsc::channel();
        let responses_clone = Arc::clone(responses);
        let progress_bar = StatusProgressBar::new(
            ProgressBar::new(1),
            format!("[Load Scenario: {}]", title),
            monitor,
        );
        let monitor = thread::spawn(move || loop {
            match rx.try_recv() {
                Ok(_) | Err(TryRecvError::Disconnected) => {
                    progress_bar.set_message("Waiting for all messages to be accepted or rejected");

                    while !shutdown_grace_period.is_zero() {
                        let statuses = update_statuses(
                            &responses_clone,
                            fetch_limit,
                            &request_status_provider,
                        );
                        let pending_statuses: Vec<&Status> =
                            statuses.iter().filter(|x| x.is_pending()).collect();

                        if pending_statuses.is_empty() {
                            progress_bar.set_message("no pending messages");
                            return;
                        } else {
                            progress_bar.set_message(&format!(
                                "{} messages are still pending",
                                pending_statuses.len()
                            ));
                        }
                        std::thread::sleep(SHUTDOWN_PERIOD_INTERVAL);
                        shutdown_grace_period =
                            shutdown_grace_period.saturating_sub(SHUTDOWN_PERIOD_INTERVAL);
                    }
                    break;
                }
                Err(TryRecvError::Empty) => {}
            }
            update_statuses(&responses_clone, fetch_limit, &request_status_provider);
            std::thread::sleep(pace);
        });
        Self {
            stop_signal: tx,
            handle: monitor,
        }
    }

    pub fn stop(self) {
        self.stop_signal.send(()).unwrap();
        self.handle.join().unwrap();
    }
}

struct StatusProgressBar {
    progress_bar: ProgressBar,
    prefix: String,
    monitor: Monitor,
}

impl StatusProgressBar {
    pub fn new(mut progress_bar: ProgressBar, prefix: String, monitor: Monitor) -> Self {
        use_as_status_progress_bar(&mut progress_bar);
        Self {
            progress_bar,
            prefix,
            monitor,
        }
    }

    pub fn set_message(&self, message: &str) {
        match &self.monitor {
            Monitor::Progress(..) => self
                .progress_bar
                .set_message(&format!("{} {}", self.prefix, message)),
            _ => println!("{} {}", self.prefix, message),
        }
    }
}