pub struct Multiverse<State> {
    states_by_hash: HashMap<Hash, GcEntry<State>, RandomState>,
    states_by_chain_length: BTreeMap<ChainLength, HashSet<Hash, RandomState>, Global>,
}

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§states_by_hash: HashMap<Hash, GcEntry<State>, RandomState>§states_by_chain_length: BTreeMap<ChainLength, HashSet<Hash, RandomState>, Global>

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impl<State> Multiverse<State>

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pub fn new() -> Multiverse<State>

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pub fn get(&self, k: &Hash) -> Option<Arc<State, Global>>

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pub fn get_ref(&self, k: &Hash) -> Option<Ref<State>>

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pub fn nr_states(&self) -> usize

Return the number of states stored in memory.

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pub fn insert( &mut self, chain_length: ChainLength, k: Hash, st: State ) -> Ref<State>

Add a state to the multiverse. Return a Ref object that pins the state in memory.

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pub fn gc(&mut self, cut_to_depth: u32)

Once the state are old in the timeline, they are less and less likely to be used anymore, so we leave a gap between different version that gets bigger and bigger

Arguments

cut_to_depth - the depth from starting which branches would be removed.

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impl Multiverse<Ledger>

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pub fn add(&mut self, k: Hash, st: Ledger) -> Ref<Ledger>

Add a state to the multiverse. Return a Ref object that pins the state into memory.

Trait Implementations§

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impl<S> Default for Multiverse<S>

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fn default() -> Multiverse<S>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<State> RefUnwindSafe for Multiverse<State>where State: RefUnwindSafe,

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impl<State> Send for Multiverse<State>where State: Send + Sync,

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impl<State> Sync for Multiverse<State>where State: Send + Sync,

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impl<State> Unpin for Multiverse<State>

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impl<State> UnwindSafe for Multiverse<State>where State: RefUnwindSafe,

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impl<T> Any for Twhere T: 'static + ?Sized,

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Wrap the input message T in a tonic::Request
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