pub struct Connection {
    pub public_address: Option<Multiaddr>,
    pub listen: Option<Address>,
    pub max_connections: Option<usize>,
    pub max_client_connections: Option<usize>,
    pub max_connections_threshold: Option<usize>,
    pub allow_private_addresses: bool,
    pub whitelist: Option<Vec<Multiaddr>>,
    pub gossip_interval: Option<Duration>,
    pub network_stuck_check: Option<Duration>,
    pub dns_server_address: Option<Address>,
}
Expand description

Start up connection configuration

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§public_address: Option<Multiaddr>

The public address to which other peers may connect to

§listen: Option<Address>

The socket address to listen on, if different from the public address. The format is “{ip_address}:{port}”. The IP address can be specified as 0.0.0.0 or :: to listen on all network interfaces.

§max_connections: Option<usize>

Limit on the number of simultaneous connections. If not specified, an internal default limit is used.

§max_client_connections: Option<usize>

Limit on the number of simultaneous client connections. If not specified, an internal default limit is used.

§max_connections_threshold: Option<usize>

This setting is not used and is left for backward compatibility.

§allow_private_addresses: bool

Whether to allow non-public IP addresses on the network. The default is to not allow advertising non-public IP addresses.

§whitelist: Option<Vec<Multiaddr>>

contains addrs of nodes which we can accept fragments from

§gossip_interval: Option<Duration>

interval to start gossiping with new nodes, changing the value will affect the bandwidth. The more often the node will gossip the more bandwidth the node will need. The less often the node gossips the less good the resilience to node churn.

The default value is 10seconds.

§network_stuck_check: Option<Duration>

if no gossip has been received in the last interval, try to connect to nodes that were previously known to this node.

The default value is 5 min.

§dns_server_address: Option<Address>

If given, specifies the address of the DNS server to connect to for executing DNS lookups.

Trait Implementations§

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impl Clone for Connection

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fn clone(&self) -> Connection

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Connection

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Connection

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fn default() -> Connection

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Connection

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

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Mutably borrows from an owned value. Read more
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