Struct jortestkit::load::MultiProgress
pub struct MultiProgress {
state: RwLock<MultiProgressState>,
joining: AtomicBool,
tx: Sender<(usize, ProgressDrawState)>,
rx: Receiver<(usize, ProgressDrawState)>,
}
Expand description
Manages multiple progress bars from different threads.
Fields§
§state: RwLock<MultiProgressState>
§joining: AtomicBool
§tx: Sender<(usize, ProgressDrawState)>
§rx: Receiver<(usize, ProgressDrawState)>
Implementations§
§impl MultiProgress
impl MultiProgress
pub fn new() -> MultiProgress
pub fn new() -> MultiProgress
Creates a new multi progress object.
Progress bars added to this object by default draw directly to stderr, and refresh a maximum of 15 times a second. To change the refresh rate set the draw target to one with a different refresh rate.
pub fn with_draw_target(draw_target: ProgressDrawTarget) -> MultiProgress
pub fn with_draw_target(draw_target: ProgressDrawTarget) -> MultiProgress
Creates a new multi progress object with the given draw target.
pub fn set_draw_target(&self, target: ProgressDrawTarget)
pub fn set_draw_target(&self, target: ProgressDrawTarget)
Sets a different draw target for the multiprogress bar.
pub fn set_move_cursor(&self, move_cursor: bool)
pub fn set_move_cursor(&self, move_cursor: bool)
Set whether we should try to move the cursor when possible instead of clearing lines.
This can reduce flickering, but do not enable it if you intend to change the number of progress bars.
pub fn add(&self, pb: ProgressBar) -> ProgressBar
pub fn add(&self, pb: ProgressBar) -> ProgressBar
Adds a progress bar.
The progress bar added will have the draw target changed to a
remote draw target that is intercepted by the multi progress
object overriding custom ProgressDrawTarget
settings.
pub fn insert(&self, index: usize, pb: ProgressBar) -> ProgressBar
pub fn insert(&self, index: usize, pb: ProgressBar) -> ProgressBar
Inserts a progress bar.
The progress bar inserted at position index
will have the draw
target changed to a remote draw target that is intercepted by the
multi progress object overriding custom ProgressDrawTarget
settings.
If index >= MultiProgressState::objects.len()
, the progress bar
is added to the end of the list.
pub fn join(&self) -> Result<(), Error>
pub fn join(&self) -> Result<(), Error>
Waits for all progress bars to report that they are finished.
You need to call this as this will request the draw instructions from the remote progress bars. Not calling this will deadlock your program.
pub fn join_and_clear(&self) -> Result<(), Error>
pub fn join_and_clear(&self) -> Result<(), Error>
Works like join
but clears the progress bar in the end.